The Company: Our client is a games development studio founded in 2008 - Malaysia.They are a tech focused studio with both internal IP(s) and external
**The Company**:- Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
**The Company**:Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
**The Company**:Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
**The Company**:Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
**Responsibilities**:- Able to create and deliver high quality animations on characters, creatures, animals, and objects that best expresses the story in
**Responsibilities**:- Able to create high quality animations on creatures, animals, and objects for team lead/ supervisor's approval on a daily's basis- Able
**Responsibilities**:- Create assets for game /animation projects, work with the Lead Artists, Concepts artist, Designers, Riggers and Animators to balance
**Responsibilities**:- Create characters, sets, props, and vehicles based on concept and designs.- Create 3D models as required by superior within a timely
Main responsibilities of a 3D Generalist I is to create computer graphic assets, 3D props, character and environment, completing work as required by CG
**Responsibilities**:- Able to create and troubleshoot 3D rigs for different types of characters, animals, vehicles, and props- Able to create facial target
**Responsibilities**:- Good understanding of movement and body mechanics- Able to create 3D rigs for different types of objects, animals and characters.- Able
**Job responsibilities**:- Work with the Art Director to design a wide variety of building and character assets- Sketch, color and present Concept Art from
The artists will be responsible to create and adjust principal lighting, color-pallets for all scenes and in various 3D environments with strong compositing
**Responsibilities**:- Able to create 3D rigs for different types of characters, animals, vehicles, and props for team lead / supervisor's approval on a
**Responsibilities**:- Able to design and implement lighting and compositing of character, environment, and visual effects that meet project requirement- Work
**Responsibilities**:- Able to do lighting and compositing shots with character, environment, and visual effects for team lead/ supervisor's approval on a
**The Company**:- Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
The Company: Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
The Company: Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external