**Requisition Number**: 179961**Position Title**: Associate Environment Artist**External Description**:EA Create is a collective of content production teams
**About Us**LiquidX Studio is a gaming development studio with the goal to produce an open-world AAA game called Pixelmon.We are based in Singapore and
**33761 ET-C(A35)**2D Concept Artist**Job Description**:1. According to the game plan, participate in the original painting design, including related settings
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our
**Mission/Vision of the company;**:This super ambitious company has her main office in Kuala Lumpur and multiple offices in the Philippines and Indonesia.
The Gang was founded by a serial entrepreneur team with background in AAA-gaming. We always strive to create an awesome digital experience. It doesn't matter
**JOB DESCRIPTION**: ENVIRONMENT ARTISTWith multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing
Job Position: 2D ArtistJob ID: 20240129 C(A45)AHCompany Background: IT Solution Service ProviderSalary Range: Basic MYR4,500 MYR6,500Working Days: Mon Fri,
**Job responsibilities**:- Work with the Art Director to design a wide variety of building and character assets- Sketch, color and present Concept Art from
We are seeking a skilled and imaginative **3D Environment Artist **to join our team at Nestron. As a 3D Environment Artist, you will be responsible for
**Responsibilities**:- Able to design and implement lighting and compositing of character, environment, and visual effects that meet project requirement- Work
**Responsibilities**:- Able to create cutting-edge special effects, including particle effects, dynamic simulations, and shader effects, for team lead /
**Responsibilities**:- Able to design and create cutting-edge special effects, including particle effects, dynamic simulations and shader effects that meet
**Responsibilities**:- Able to do lighting and compositing shots with character, environment, and visual effects for team lead/ supervisor's approval on a
Description**Responsibilities**:- Keep up-to-date with contemporary effects techniques and research new effects technologies and solutions- Cooperate closely
The artists will be responsible to create and adjust principal lighting, color-pallets for all scenes and in various 3D environments with strong compositing
**Responsibilities**:- Create assets for game /animation projects, work with the Lead Artists, Concepts artist, Designers, Riggers and Animators to balance
Main responsibilities of a 3D Generalist I is to create computer graphic assets, 3D props, character and environment, completing work as required by CG
**Responsibilities**:- Designing, developing, testing, and maintaining our studio's proprietary ERP (Enterprise Resource Planning) and DCC (maya, Houdini,
**Responsibilities**:- Digest documents, briefs or feedback. Organize them properly so it is easily reachable.- Be organized, with strong attention to detail