Description**Responsibilities**:- Keep up-to-date with contemporary effects techniques and research new effects technologies and solutions- Cooperate closely
**Responsibilities**:- Able to create and deliver high quality animations on characters, creatures, animals, and objects that best expresses the story in
**Responsibilities**:- Able to design and create cutting-edge special effects, including particle effects, dynamic simulations and shader effects that meet
**Job responsibilities**:- Work with the Art Director to design a wide variety of building and character assets- Sketch, color and present Concept Art from
The artists will be responsible to create and adjust principal lighting, color-pallets for all scenes and in various 3D environments with strong compositing
**Responsibilities**:- Able to do lighting and compositing shots with character, environment, and visual effects for team lead/ supervisor's approval on a
**Responsibilities**:- Drive the completion of project goals and facilitate communication, organization, and accountability across all departments- Anticipate
**Responsibilities**:- Able to create high quality animations on creatures, animals, and objects for team lead/ supervisor's approval on a daily's basis- Able
**Responsibilities**:- Able to create cutting-edge special effects, including particle effects, dynamic simulations, and shader effects, for team lead /
**Responsibilities**:- Create characters, sets, props, and vehicles based on concept and designs.- Create 3D models as required by superior within a timely
Main responsibilities of a 3D Generalist I is to create computer graphic assets, 3D props, character and environment, completing work as required by CG
**Responsibilities**:- Create assets for game /animation projects, work with the Lead Artists, Concepts artist, Designers, Riggers and Animators to balance
**Production works**:- Coordinate internal resources and third parties/vendors/clients for the flawless executionof projects.- Work with resource management on
**Responsibilities**:- Able to create and troubleshoot 3D rigs for different types of characters, animals, vehicles, and props- Able to create facial target
**Responsibilities**:- Good understanding of movement and body mechanics- Able to create 3D rigs for different types of objects, animals and characters.- Able
**Responsibilities**:- Able to create 3D rigs for different types of characters, animals, vehicles, and props for team lead / supervisor's approval on a
**Responsibilities**:- Designing, developing, testing, and maintaining our studio's proprietary ERP (Enterprise Resource Planning) and DCC (maya, Houdini,
DescriptionAbout GBGGBG is the leading expert in global digital identity. We combine our powerful technology, the most accurate data coverage and our talented
A/SA - Automation Specialist (KPMG Lighthouse)**Grade**:Graduate**Department**:KPMG Lighthouse**Descriptions**:Looking forward to building a career in the
At Garmin, we strive to develop innovative high-quality, state-of-the-art products that inspire our customers with a more active lifestyle. Our vision is to