The Lighting / Look Development Artist needs to ensure that there is a consistency in lighting, colour balance and mood between the various elements of a shot
The Matchmove artist is responsible for the replication of the real set, camera and camera move within the computer for later use by animators and technical
About Us LiquidX is an application layer-focused venture studio dedicated to pioneering innovation in the digital realm. Our approach involves building 5–6
The lighting artist takes on all lighting tasks on shots. He/She is responsible for adjusting shots, splitting files and delivering render files in line with
**Join our Team to unleash your creativity with kids!**Modern Contemporary Concept Art Studio!Saturday & Sunday (9am to 7pm)Morning shift & Afternoon shift
HIRING! NOW! Aug 2023Mirage Works, a multiple international award winning CGI studio based in Kuala Lumpur, Malaysia. We specialized in high-end Digital **3D
**The Gang**Since 2019, **The Gang **has been a leading gaming studio for Roblox games and our goal is to build the best, safest, and most engaging experiences
**The Gang**Since 2019, **The Gang **has been a leading gaming studio for Roblox games and our goal is to build the best, safest, and most engaging experiences
**JOB DESCRIPTION**: ENVIRONMENT ARTISTWith multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing
**Job responsibilities**:- Work with the Art Director to design a wide variety of building and character assets- Sketch, color and present Concept Art from
**Responsibilities**:- Able to design and implement lighting and compositing of character, environment, and visual effects that meet project requirement- Work
**Responsibilities**:- Able to create cutting-edge special effects, including particle effects, dynamic simulations, and shader effects, for team lead /
**Responsibilities**:- Able to design and create cutting-edge special effects, including particle effects, dynamic simulations and shader effects that meet
**Responsibilities**:- Able to do lighting and compositing shots with character, environment, and visual effects for team lead/ supervisor's approval on a
Description**Responsibilities**:- Keep up-to-date with contemporary effects techniques and research new effects technologies and solutions- Cooperate closely
The artists will be responsible to create and adjust principal lighting, color-pallets for all scenes and in various 3D environments with strong compositing
Main responsibilities of a 3D Generalist I is to create computer graphic assets, 3D props, character and environment, completing work as required by CG
**Responsibilities**:- Create assets for game /animation projects, work with the Lead Artists, Concepts artist, Designers, Riggers and Animators to balance
**Responsibilities**:- Designing, developing, testing, and maintaining our studio's proprietary ERP (Enterprise Resource Planning) and DCC (maya, Houdini,
**Responsibilities**:- Able to create and deliver high quality animations on characters, creatures, animals, and objects that best expresses the story in