The Company: Our client is a games development studio founded in 2008 - Malaysia.They are a tech focused studio with both internal IP(s) and external
**The Company**:Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
**The Company**:- Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
**The Company**:Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
**SCOPE OF ROLE**:Using creative skills combined with commercial awareness, to showcase perfection and detail-oriented artwork, and to collaborate as part of a
Our business involves total home solution providing furnished home living furniture products such as living area set, kitchen design set, curtain fabrication
**The Company**:Our client is a games development studio founded in 2008 - Malaysia. They are a tech focused studio with both internal IP(s) and external
**SCOPE OF ROLE**:Using creative skills combined with commercial awareness, to showcase perfection and detail-oriented artwork, and to collaborate as part of a
The Video and Motion Graphics Artist uses visual design or video to communicate and idea concept or story. They are incredibly creative, but should be
**Job responsibilities**:- Work with the Art Director to design a wide variety of building and character assets- Sketch, color and present Concept Art from
**Responsibilities**:- Able to design and implement lighting and compositing of character, environment, and visual effects that meet project requirement- Work
**Responsibilities**:- Able to design and create cutting-edge special effects, including particle effects, dynamic simulations and shader effects that meet
**Responsibilities**:- Able to create cutting-edge special effects, including particle effects, dynamic simulations, and shader effects, for team lead /
**Responsibilities**:- Able to do lighting and compositing shots with character, environment, and visual effects for team lead/ supervisor's approval on a
Description**Responsibilities**:- Keep up-to-date with contemporary effects techniques and research new effects technologies and solutions- Cooperate closely
The artists will be responsible to create and adjust principal lighting, color-pallets for all scenes and in various 3D environments with strong compositing
Main responsibilities of a 3D Generalist I is to create computer graphic assets, 3D props, character and environment, completing work as required by CG
**Responsibilities**:- Create assets for game /animation projects, work with the Lead Artists, Concepts artist, Designers, Riggers and Animators to balance
**Responsibilities**:- Digest documents, briefs or feedback. Organize them properly so it is easily reachable.- Be organized, with strong attention to detail
**Responsibilities**:- Able to create and troubleshoot 3D rigs for different types of characters, animals, vehicles, and props- Able to create facial target